Seafarer

Ahoy!

Seafarer: The Ship Sim puts you at the helm of your maritime journey. The game lets you take command of a wide range of vessels, take on a variety of missions, from coast guard operations to cargo transport, and explore a vibrant, expansive open maritime world.

World design

Seafarer is set in the fictional world of Fjalgard, inspired by the North and Baltic Sea. It accommodates multiple harbours, points of interest and quest locations. Important factors in the world design aside from missions and believability were multiplayer, navigation gameplay depth, and progression.

Seafarer: The ship sim navigation world map Fjalgard

Mission design

Seafarer: The ship sim, story campaign mission 4 firefighting vessel sailing througgh debris

A big part of my work on Seafarer was mission design and implementation. We have over 40 missions; From everyday job contracts to unique story quests, and even a short campaign. I was responsible for the interdepartmental communication, reviews and overseeing the entirety of the pipeline.

Seafarer: The ship sim story mission campaign 4 entering the burning vessel ship

Level design for both third and first person character perspectives made the process more challenging and fun.

Of course, scripting and cutscenes were part of the mission design workflow.

Seafarer: The ship sim story mission campaign 4 custcene

All in all, there are many interesting scenarios to play and places to discover!

Seafarer: The ship sim secrets of the deep mission lovecraft spooky obelisk scene

You can find more infos about the game on the official website here.

You can also get the game on Steam here!

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